168 Royalty-Free Audio Tracks for "Back Noise"

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02:34
A crowd of fans singing latin song la mamba with guitar accompaniment during the 2018 fifa world cup russia in moscow. Gear: zoom h6 recorder with bundled xy capsule.
Author: Fakeplasticman
00:00
01:03
11ft waves breaking out at sea beyond the beach at bournemouth, with no wind noise and a clean recording. From a tascam dr-22wl handheld recorder with a rycote softie, taken from the top of the cliffs on the path, with my back against a stone wall. Recorded at night, so no sounds from people or vehicles.
Author: Chris Dagorne
00:00
02:26
Something went wrong with the audio! first i was going to record the sound of the wind. I placed the equipment, checked the audio and left. As i came back i realized that the audio file is full of interference!first i was quite angry about it, but then i thought that it is a pretty good sound effect!.
Author: Freetousesounds
00:00
01:34
A very clean recording (no recognizable voices) of the moment a 737 comes in for a landing at raleigh-durham international airport (rdu). You will hear the sound in flight, the landing gear go down, touchdown, and the airplane begin to taxi back to the terminal. At the very moment the flight attendant keys her microphone, i cut the recording. This keeps you legally safe to use this file. Note: touchdown is at about 55 seconds in. . . Enjoy!. - christopher c. Courter.
Author: Courter
00:00
02:09
This sound was created as follows:. -zynaddsubfx free (and insanely amazing) software synthesizer generated simple g tone using a sine-wave adsynth engine- creative sbs 250 speakers played it back distorting the sound naturally and adding some interesting stereo phasing effects (is that caused by analog signal cable being longer for one speaker?)- i was manually changing the volume using the speaker's potentiometer (whitch is dirty and added some interesting noises on the right speaker, and also at peak loudness during the 54th second the right speaker is quiet)- the output was captured by zoom h2's rear mics- and recorded via usb into audacity free audio editing program- i exported the recording as 16-bit flac.
Author: Unfa
00:00
01:41
Iphone recording of a group of people sitting in a theatre in downtown boston, ma, prior to a film screening. The room was perfectly tempered and acoustically treated, and people were talking at a relatively normal level without echo or reverberation. It was too good to pass up recording it. At first, there are people talking near by, but towards the end, i am further back and the group chatter effect can be noticed in whole.
Author: Keus
00:00
02:38
It's a recording of a calcium-sandoz® forte/fuerte 500 mg effervescent tabled falling into a glass of water and dissolving. You can hear the tablet dropping into the water and water droplet hitting water surface back. After w while - co2 buubles start to appear creating noisy sound. The recording has a long natural fadeout and unfortunately some background noise. I leaved "silence" before the sound starts so you can de-noise the recording to your needs (i prefer audacity for denoisig). Recorded inside of my wardrobe for acoustic isolation using zoom h2 on a mic-stand. Recoded as 96khz/24-bit wav. Normalized, truncated and convertet do 16-bit flac using audacity. I've converted this to 16-bit as it still has plenty of noise and 24-bits would not be any better after normalization.
Author: Unfa
00:00
01:21
Late winter snow storm last night in the detroit area 3-3-23 around 9pm est. Was attempting to record thundersnow but by the time i found my batteries the thunder and lightning stopped. Threw my zoom h1n under a plastic cloths basket just incase the thunder started back up, but no luck. This is a short clip of the original hour long recording. You'll hear, sleet, snow & wind.
Author: Ambient X
00:00
06:01
This sound would be suited for background atmosphere in a nightmare movie sequence, or to blast out of your windows to the neighborhood on halloween. It was created in audacity by using a piece the audio track from the end of the movie "my cousin vinny". It is the line marisa tomei says as she and vinny are driving back to n. Y. (oh my god, what a f'ing nightmare). It was then noise-reduced, pitch and tempo adjusted, reversed, and paulstretched.
Author: Madgravitystudio
00:00
01:41
Recorded by peter speer. Formatted for use in the make noise morphagene. Footsteps over ice and snow. Recorded in stereo on a zoom h6, december 17, 2018 in asheville, nc. This reel has been divided into 24, evenly spaced 4-second splices. I've found some great textures through playing the reel back at 1x speed, with gene-size, morph, slide and organize modulated by sequencers, random cv and cycling lfos. Time stretching the reel also leads to some fantastic new environments. Enjoy!.
Author: Makenoisemusic
00:00
00:16
Chain whip cracking in beijing. A man whip cracks a large chain as an exercise in park in downtown beijing, china. Sounds of the early morning city traffic and back ground ambience. Watch video of this sound here: https://youtu. Be/edskssu6ozg. As a courtesy i ask if you download my sounds to please subscribe to my youtube channel: https://www. Youtube. Com/user/mycompasstv thanks!. Support channel in any amount: https://www. Paypal. Me/mycompasstv many thanks!.
Author: Mycompasstv
00:00
00:07
I have been hearing an animal or two beneath my bathtub for some time now. Today i discovered who it was. Leaving my apartment building this afternoon, i saw a cat sized racoon carrying her baby under the walkway. I went back inside and set up a microphone aimed at the floor by my bathtub. Methodology: shure sm58 into focusrite and recorded via ableton. Noise removed in audacity. I have a horrendous ground loop situation. In the future i may try to mic from below the apartment so that it isn't so muffled by the floor. Some noise comes from how much i had to amplify the signal to make it heard.
Author: H Sylvan
00:00
00:21
Noise created by individual oscillators, using audio paint, with different height images, to demonstrate what happens with too few oscillators vs. Plenty. In the end, the result is not random enough to be noise. The first 2-second burst is pure white noise for comparison. Then we have multiple 1-second bursts from audio-paint in a sequence of different image sizes: 50,100,150,200,250,350, 500, 700, 1000, 1350, 1750, 2200, 2700, 3250, 3850, 4500, and 9999 (this corresponds to the number of oscillators). The last burst is longer, and there is 1/2 second gap of silence after the first (reference) burst and before that last (9999) burst. The images other dimension was 20. The spacing of frequencies was exponential, between 40 hz and 18 khz. This is not intended to be useful, just an illustration during a discussion in a forum (http://www. Freesound. Org/forum/sample-requests/35199/?page=2#post75605). As mentioned there, i realized only afterward that exponential spacing would be giving me an approximation to pink noise instead of white noise, so the reference burst at the start is not really a fair comparison. Ideally, i would go back and re-do all this using linear spacing, but that's a lot of trouble. :-) i did, however, change to linear to get a white approximation, but that's a different sound i'll upload separately (c. F. Http://www. Freesound. Org/people/zimbot/sounds/242053/). I don't believe you can get true white noise without at least something being random in your synthesis method.
Author: Zimbot
00:00
07:11
So i recently got a new portable recorder (sony pcm-d100). Early one spring morning, i could hear a woodpecker crystal clear from inside my room, with my noise canceling headphones still snug on my head. So naturally, i did a lil ambient recording. Since it was spring, the rich chorus of birdsongs made it, in my book, a freesound-worthy file. I didn't process this very much, except wrapping it around near the end so it could seamlessly loop back, and eqing it to bring out the birds more and soften the mic-noise. In case you're curious, it's a pileated woodpecker!.
Author: Resaural
00:00
01:33
This if a sound i made a while ago. Sort of sloppy, yes, but i like it, and i hope you do, too. I do appologize for the back noise on the background music. And, yes! that is me doing the narration after a bit of vocal processing. (those screaming guys around -00:22:348 are not me. I love that part!) you can download that background song for free by clicking this link: http://www. Incompetech. Com/m/c/royalty-free/index. Html?keywords=truth+of+the+legend. That was a royalty-free song, so you have no cause for worry. If you wish to make a movie out of this, you may. Traintrack bob 1 & 2 don't even exist. Yet. Made with audacity.
Author: Ecfike
00:00
16:54
Several years back my older brother stumbled upon a bunch of old family reel to reel films and sat down one evening to project them on a wall and digitize them. This is the sound of that process. What you can hear, i imagine, is the noise of the projector in the left channel and the sound of the reels in the right channel. I've been obsessed with the sounds of the infinite variation in old analog hardware. As a sound designer, that infinite variation is often sought after but rarely, or accurately, reproduced through digital files in various libraries. Of if they are, they're often too short to cover whatever scene i am trying to fill. On the surface it's just noise but if you listen closer it's this wonderful cacophony of overlapping and repeating sounds that are always looping but never quite identical on each rotation. It was ripped from youtube using audio hijack at 48khz/16bit, but due to youtube re-encoding things as youtube does, it's nowhere near the source. It's still, in my opinion, a sound worth sharing. Enjoy!.
Author: Theoddcastdark
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00:41
This is some background music i made in fl studio for a horror game i made. I thought that you could use it too. Use it for what ever you want but if you make over 1 million dollars off you aaa game / movie than you share the wealth lol but i would like to know what you use it for that is it credit would be nice but not necessary.
Author: Drfx
00:00
02:54
While trying to get my microphone to work, it was having this unusual feed back buzzing pulsing sounds. Along with a strange noise. (this wasn't my voice, and the file hasn't been edited. ). "who's there?" and the "hello's" are of course me, trying to get the microphone to work. I decided to record it after i felt it was strange. The sound is of course free to use for whatever you desire, credit if you want and leave a comment below to be nice. :).
Author: Velazurian
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00:12
A full set of assorted sounds i recorded personally of my coffee brewing setup a while back. I get great use out of these, as there is a nice range here, clicks, gears, liquid pouring, tapping on small cups, the list goes on. Feel free to use however you want without credit. That said, i'd always love to hear if my sounds were helpful to you and how you used them!.
Author: Connorgrail
00:00
02:03
I made this recording of ambient backgroud noise directly beneath the eiffel tower. The shape of the eiffel tower creates a unique acoustic environment in the vicinity of the tower, especially beneath it. You can hear a much higher level of background noise than you would hear in an open area, and the noise is unusual. The tower is made of thin pieces of iron arranged into a complex and very large lattice, which reflects and slices and dices sound in a unique way. Thus you have a high level of very even and unidentifiable background noise as noises from the ground and the platform get bounced around and distorted by the structure of the tower. This recording was made from the ground, with microphones pointed straight upwards about 2 meters off the ground. Noises from the ground travel upwards and bounce around the inside of the tower, then drift back down. There are noises in the tower itself as well, such as elevator motors and people on the platforms. The first platform, at 57 meters, is open in the center, whereas the second platform, at 116 meters, is completely closed and flat on the bottom. Wind moving through the tower also makes noise, and again the open structure of the tower changes the noise in a way that is specific to the eiffel tower. There wasn't much wind at ground level for this recording, but i don't know what the wind speed was at higher levels in the tower. Some voices in multiple languages are audible in the recording, as the area beneath the tower is awash in tourists. Recorded hand-held with a zoom h4n and a mini windjammer, using built-in mics, in stereo 96 khz / 24 bits, then converted to mp3 at 320 kbps because of the size of the file. Duration is about two minutes.
Author: Mxsmanic
00:00
00:27
This was recorded by holding a small pcm recorder (zoom h1n) very close to an ipod 4th generation. The ipod was turned on and its hard drive tried to start up. You can hear the spin up of the motor and the hard drive head clicking back and forth. The hard drive fails to power up completely and eventually shuts down again. A 350 hz high pass filter was applied, in addition to audacity noise reduction, to get this clean motor noise from the original recording. The stereo file was then mixed to mono because the mic was slightly off center from the ipod, and the stereo provides no benefit. The hard drive in this ipod is a 1. 8" 40 gb toshiba hard drive, the ipod model is a1059. The microphone was held just 3 cm (1. 2 in) from the ipod. Recording settings were stereo 44. 1 khz at 16 bit (wav format). The file is the same except it's mono.
Author: Conath
00:00
09:53
The new hope & ivyland railroad is located in new hope, pennsylvania, usa. Basically, it's a tourist railroad that gives visitors the experience of riding in an old fashioned train. You take a short trip out (too short in my opinion) and a short trip back to the station. Since i wanted clean sound, my wife decided to surprise me by paying for the private seats on the very back (outside) of the train. Think of old pictures of presidents waving from the rear of a moving train. . . That place!. So, with zoomh4n pro in hand, i recorded the entire trip from station to station. There's lots of good, old fashioned, clickity-clackity track in this one. A rarity these days as most tracks are now put down with out breaks for miles at a time. Enjoy!. Christopher.
Author: Courter
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00:29
This is a recording i made for one of my songs. I found it nice to run the group's output through the ohmforce ohmicide and have some fun with the separate bands. The original loop consists of me, drumming on my metal kitchen-sink with drum-brushes. The snary accents are the brushes on the back of my acoustic guitar. All recorded with a neumann u87 and mangled through a ua solo610 with tube-gain cranked up. The bassdrumsound is also an handplayed sound from my nord lead. All recorded in 48/16.
Author: Vidergates
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00:26
Little school pencil bag full of pencils, pens, sharpeners, rulers and other stuff. Sounds are surprisingly variable and could be used not for just bag bust also for layering audio for weapon reloading for games. I finally decided to begin uploading sounds here (so those are my very first sounds here)those are old recordings which i've done about 2-3 years back on my phone for personal projects, before i've got decent recorder, those sounds are the best sounding among the others. To be honest, they sound surprisingly well, considering that those recorded on average phone with huge noise floor.
Author: Lemenustheoriginal
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02:14
Created by hainbach aka stefan paul goetsch, formatted for use in the make noise soundhack morphagene. "i call it noir, since it is has a vibe of film noir to it. I made this with scoring for picture or theatre in mind, recording piano, percussion, synths on a telefunken m15 and nagra iii and playing that back on half speed. All music is harmonically related, so it should not grind too much when switching apruptly. I left some space for new splices in the end, as i feel that makes it more playable. ". Https://www. Hainbachmusik. Com/.
Author: Makenoisemusic
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16:17
In this, you are relaxing in the back of a small early 2000's convenience store/cafe lounge. You hear coolers, chatter, the sound of a cash register and debit machine off stage, and general store or cafe lounge sounds. This sound is dedicated to any asmrtists on youtube and is made with them in mind, but you may use this project for other uses. This sound was made by mixing several freesound sounds alongside a recording i did of my girlfriend and a few friends chatting at different volumes to make a completely new and realistic sound. Freesound sounds used includehttps://freesound. Org/people/tom_woysky/sounds/404282/https://freesound. Org/people/missionariojose/sounds/257515/https://freesound. Org/people/scott_snailham/sounds/486329/and https://freesound. Org/people/sarcasticbracket/sounds/192178/go and check all those awesome users out.
Author: Azumarill
00:00
00:39
It's a recording of me taking some vitamin pills (3xrutinoscorbin). You can hear me taking the box, opening it, pulling out the blister, poping out the pills, putting the blister back into the box, closing the box, throwing it away, taking the pills into my mouth, taking a glass of water, dringing water, swallowing pills, putting the glass on the table, and breathing out. There is much background noise, bu it's static and i leaved a clear sample so you can denoise this. Recorded with a zoom h2 into ardour daw. Originally 4800khz/16-bit wav. Converted to flac with ardour.
Author: Unfa
00:00
00:55
A close up recording of an overheating usb slot-loading cd/dvd drive that repeatedly tries to spin up, but fails and makes some clicking noises. Note on low frequency sounds: i recorded this with a zoom h1n recorder at about 2cm distance from the drive slot. I held the recorder in my hand and rested my hand on the surface the cd drive was resting on, so there is somewhat of a mechanical connection between the drive's vibrations and the recorder. I believe this led to the low frequency parts of the recording. About halfway through the recording, i lifted the drive up with my other hand and held it at a 30degree angle to the surface and recorder. As you can hear in the recording, this made it spin up a little longer before failing and spinning back down.
Author: Conath
00:00
01:09
Electro-magnetic interference from a desktop computer, and an at&t; cordless phone handset cl82301 when held near the internal ferrite antenna on the back right of a 13-year-old boombox listening to the am broadcast band. Recorded 2 years ago so i forget where i was listening. Recorded with goldwave from line-in. You hear emi from the computer at first, then i bring the phone on standby near the radio and you hear a series of nearly pure tones. The phone comes on and you hear a distorted dial tone. I move the phone away from the radio for a few seconds and you hear the computer again, then i bring the phone near and you hear a distorted busy signal. I disconnect and the phone continues sending to the base for a few seconds so you just hear a hum, then the idle tones are heard, then the computer noise as i remove the phone.
Author: Kbclx
00:00
03:20
My keurig coffee maker has been sounding a little rough so i decided to record it with my zoom h1n this morning as it made me a cup of coffee. It's the entire cycle with the general noise of a kitchen. Mainly you can hear my 20 year old fridge humming in the background during the quit parts of the keurig cycle. Don't plan on using it for anything, so have fun with it. The audio from when the coffee starts to pour into my cup is on the left side, so that was pretty cool to listen too on the headphones when i played it back.
Author: Ambient X
00:00
00:35
Sound made by a small electric motor cranking and reversing a lever (on an infant's glider/sleeper). This take has multiple repeats of the sound (a different take i have here provides just one repeat of the sound). If you pitch-shift this down about six steps and add a metal/plate/hall reverberation effect, it sounds remarkably like a sound you hear in the carbonite chamber scene in the empire strikes back :). This was recorded with a sony icd-st voice recorder held next to the glider, then noise removed with an audio tool, then normalized. I request but don't demand credit to me (richard alexander hall) for any use of this sound.
Author: Narfnarfsillywilly
00:00
00:04
Sound made by a small electric motor cranking and reversing a lever (on an infant's glider/sleeper). This is one repeat of the sound taken from a larger sound i've provided in this archive (which has repeated takes). If you pitch-shift this down about six steps and add a metal/plate/hall reverberation effect, it sounds remarkably like a sound you hear in the carbonite chamber scene in the empire strikes back :). This was recorded with a sony icd-st voice recorder held next to the glider, then noise removed with an audio tool, then normalized. I request but don't demand credit to me (richard alexander hall) for any use of this sound.
Author: Narfnarfsillywilly
00:00
00:57
I was walking down a street and there was a man at the back of a van, doing what appears to be the refilling of nitrogen tanks. No idea which of the stores in the street it was for. Http://farm9. Staticflickr. Com/8399/8639356475_a4fb80fe0a. Jpg. Recorded with zoom h2. Edited with audacity. This sound is cc0 but i highly recommend that you include a link to this page when using it, to avoid misunderstandings. Http://farm9. Staticflickr. Com/8070/8213683889_517a10ef52_o. Pngon flac and ogg vorbis audio file formats. Contact me if you have interest in specific sounds for open source or commercial purpose.
Author: Qubodup
00:00
03:15
Some cafe ambience severely altered with blok modular fx. Was originally a long jam cut up into a bunch of individual files but i figured searching through them would be a pain so i merged them back into one file. So listen through and pick the sounds you like with a wav editor, or enjoy it in its own regard as abstract sound sculpture or something. I don't want to divulge too much of what the patch looked like but it random note values with each keyboard press which were then ran through a waveshaper. Later on i add some reverb and use various things to alter the panning for some strange stereo effects. Edit: you might want to use a dc eliminator on the samples because the waveshaper creates some dc offset (basically useless low/zero frequency noise for those not in the know). But maybe it has some aesthetic value for you to keep it intact? you decide. Http://www. Meldaproduction. Com/plugins/product. Php?id=mutility this free vst has a dc eliminator included.
Author: Ragnar
00:00
04:03
This is a recording of all in-flight announcements from a flight attendant, the first officer and captain during a flight from atlanta to new york on august 17, 2018, recorded directly from the headphone jack at my seat with a zoom h1n. Each clip is separated by a few seconds of silence. For authenticity, i left all the dc voltage spikes and electronic noise in place. This may be useful if you want an authentic announcement without the acoustics, i. E. Use your own speaker sims or impulse responses to fit into an existing sound design environment. I never did figure out why the first officer said "hello. . . Are you back there? hello? hello?" but it has been captured anyway.
Author: The Toilet Guy
00:00
01:08
This is the audible annunciation found at all intersections with traffic lights in paris, france. It announces the condition of the traffic lights for pedestrians who are blind or with impaired vision. The annunciation is turned on by pressing a button on the traffic light pole. When the crosswalk sign is red (do not cross), the recorded annunciation is always "rouge piéton" ("red light, pedestrian"), followed by the name of the street that the crosswalk crosses (in this case "rue d'antin," the quiet side street where i recorded this). This repeats over and over until the crosswalk changes to green, at which point there is a two-second trill tone followed by a repeating bell tone. The bell tone is one bell, followed by two bells, repeated four times, followed by a very brief pause, and then the sequence is repeated again. This continues until the crosswalk changes back to red, at which point the "rouge piéton" message resumes. The annunciation continues for at least one cycle of the traffic lights and then stops, unless the button is pressed again. The audio quality of the annunciation is very poor even in real life (it sounds like a wax cylinder recording or something), and can be difficult to understand. This recording accurately captures the poor quality of the annunciation. The volume of the annunciation is also adjusted dynamically based on ambient noise, so there is a slight change in volume on this recording as the system apparently reacts to noise from traffic or something. There is a weak background noise that sounds like some sort of machine, but it wasn't coming from the traffic light and i don't know the source. The recording starts with the crosswalk red, then at about 18. 3 seconds it changes to green, then it changes back to red at about 53 seconds. A car passes at around 48 seconds. Recorded with a zoom h4n, stereo 96 khz / 24 bits, built-in mics, from about ten inches below the tiny speaker in the crosswalk sign housing.
Author: Mxsmanic
00:00
11:25
A complete trip on métro (subway) line 9 of the paris subway system, from the alma-marceau station to the havre-caumartin station. Starts with descent into the métro station and ends climbing up the steps back out at the destination. One train is allowed to pass, at about the 1-minute mark, as we wait on the platform, and an announcement giving the times for the next trains can be heard. The ride on the following train begins at around the 2-minute mark. There are two loud sounds between about 9:10 and 9:20 and some loud low-frequency wind noise at around 10:40 (as we leave the métro station and return outside), so beware. Recording with zoom h4n, originally 96 khz/24 bits, uploaded as mp3 320 kbps because the wav was so big (almost 500 mb).
Author: Mxsmanic
00:00
26:43
Recording was taken in the night from 22. 04. 2000 to 23. 04. 2000 in the so called 'leine masch' what is a floodplain of our river called leine. I was on the way back from our easterfire, an old german tradition in the night before easter sunday. Similar to the bonfire in august in britain. I heard the nightingale singing, went at home took my sennhiser me80 with the windshield basket and recorder zoom h4. I returned to the place i heard the nightingale and the bird was still singing. On the recording you can hear the ambient of chemical factory of honywell seelze, a street with cars sometimes, a second nightingale far away answering our nightingale near by. And some frogs. At the beginning of the recording there is also some handgrabbing noise, later i fixed the mic on the saddle of my bike and there is no longer the handgrabbing. Enjoy the beautyful singing, cheers.
Author: Kallepeng
00:00
02:02
Electro-magnetic interference from the colorino talking color identifier and light probe when held near the internal ferrite antenna on the back right of a 13-year-old boombox near the bottom of the am broadcast band, from 530 to 580 khz. You first hear the device inactive being brought near the radio. This gives a low buzz of stacato clicks. At about 00:23 the light probe button is briefly pushed, you hear a quick boop of the light probe with low light level combined with the beginning of the white noise of the device active. If you put your ear near it after you use it, you will hear a slight hiss from the audio amplifier carrier idling for about a minute after last use. On the am radio this translates to white noise. At 00:26 there is a double click and a distorted voice says black. The voice is being picked up by the am radio. 10 seconds of white noise and i press the color button again and it says black. I put something else over the color sensor and it says a few more things. At 00:51 i hold down the light probe button and try to point it at the light above my desk while still holding it close enough to the radio to pick up the emi signal. You hear a warbling tone at 00:59 as the light reaching the sensor increases and decreases in brightness depending on how it's pointed. The signal fades in and out as the device is moved around. This has all happened at 530 khz. At 01:37 i step the radio up to 580 khz where you get a stronger signal. Wibw from topeka competes with the noise throughout the rest of the file. At 01:51 you hear the distorted error beep as i press the color button without anything but air and light in front of the color sensor. It must be pressed up against the thing you want the color of, or it gets in too much ambient light and errors out with a loud protesting beep.
Author: Kbclx
00:00
02:44
I found this old c-60 cassette labelled "xx" in a local thrift store. (i like to collect found sound recordings-- sometimes there's some pretty weird stuff!) well, it turns out i found some guy's old tape recording involving him having sex while blasting some awful anne murray cover album. . . The recording is the post-sex dialogue, right after that final song fades out. . . At the end, the woman asks something like "are you going to get your tape recorder?" and the guy seems to become flustered, saying something like "i wasn't recording, it's off!" (i'm paraphrasing. ) i guess he thought she realised he was recording it or something. Anyways, after this, the recording is cut off. You can also hear a toilet flush, and some sort of "squeaky toy" noise during the recording. Recorded direct to soundcard, playing back the tape on a cheap hand-held cassette player. Edited w/ compression to reduce peaking.
Author: The Semen Incident
00:00
29:10
The sound of an ice maker on a water cooler doing a few cycles. My amazing aunt harriet amazes again by sending me this sound of her ice maker. She taped her old iphone to the inside of the door on her new water cooler/ice maker combo, and let the ice maker run for a few cycles. She even typed up a description of what it does for me so i could post this here on freesound:the water is pumped from a reservoir underneeth the ice tray into a tray above that houses 9 pegs. The water is then cooled to freezing, while the 9 pegs are simultaneously cooled to hold the ice in place. More water is then pumped into the tray to thicken each piece of ice. After a few minutes, excess water is dumped back into the reservoir and ice falls from the pegs into the ice tray. The process then repeats. Enjoy and use however you like!.
Author: Azumarill
00:00
00:54
(recorder: zoomh4npro 2018)(microphones: binaural roland cs-10em in-ear monitors). As these are recorded using binaural in-ear mics, i purposefully don't turn my head to keep the sound clean and coming from the same direction. The amtrak pacific surfliner winds it'd way up and down the pacific coast coast. This train is known for spectacular coastal views. Here you can hear this high-speed train come screaming through burbank's downtown station (traffic can be heard on i-5 in the distance). You will hear a security guard walk behind me just before the train comes through. He was one of our trusty transpo officers making sure i wasn't up to no good with my zoomh4n device. Thanks for keeping us all safe officers!. The train makes a pass from right to left and i kept recording so you would have some room-tone at the tail. Enjoy!. Christopher c. Courter.
Author: Courter
00:00
00:01
2 buzzing noises back to back.
Author: Scott
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00:03
88 piano keys, long natural reverb: up to 13 seconds per note. This is me giving back. I love freesound. You guys saved my bacon back in the day. Recently i searched for free piano notes for a game i'm making, but the only ones i could find ended too quickly. I need long reverb! luckily i have an old piano, so i made my own. So this is me giving back. This is an old piano!!!. We had the piano tuned a year ago, but it is well over 60 years old, so be warned! these notes have character! if you want perfect tone, either edit them individually, generate something artificially, or buy a professional set. But if you want a piano with personality, this is for you. Being an old piano, it only has 85 keys. So i created the highest 3 notes by speeding up previous notes, to make the modern standard 88 keys. How the notes were created. The notes are created on an old (well over 50 years) steinhoff upright piano. It only has 85 keys, so i faked the highest 3 keys by taking previous keys and changing their pitch. I opened the top, balanced my trusty everesta bm-800 condenser microphone across the top near the high note end, and held down the "loud" pedal. Each note was then hit and kept pressed down until i could no longer hear any reverb. Notes were saved as mp3 using my laptop, using free sound recorder on the highest quality settings. Yeah, i know it isn't flac, but i am strictly amateur with budget to match, and that was the best i could do. After that, all editing was of course uncomopressed until the final save. How the notes were edited. Editing was kept to a minimum, mainly to enhance the reverberation. All editing took place on audacity on linux mint. First i cropped any silence from the start. Next, used the envelope function to gradually increae volume to 200% over a couple of seconds. That is, the quietest part of the reverb is twice as loud as you might expect. Because for my game i sometimes need a single piano key to last ten seconds. Next i maximised the volume. If there was just a single stray waveform that stuck out then i reduced that by 2db or so then maximised again. Because like i said, i want to hear that reverb! i then found the part where background noise starts to be noticeable, and faded out over 1 second or so. This meant that the lowest notes had as much as 13 seconds of reverb, whereas the highest notes might only have 2 or so. Finally i checked the result, and edited three or four notes that i felt were just too ugly (badly tuned, or for some reason the software suddenly got hissy when the note became too quiet. Weird. ) i also slightly changed the pitch of a couple of notes that were slightly out of tune but otherwise ok. No doubt a better ear than mine could teak all of the notes. But as i said, it's an old piano and we're keeping it real. Finally, files were compressed to ogg at the highest quality setting, using soundkonverter. Why not flac?. I live in the countryside with very slow broadband, so i apologise for including more of the original files. But as it was, uploading this zip file took about an hour. Enjoy. Legal. Use this for anything you want, commercial or not, credit me or not. Consider it public domain. My main concern is that i had completely legal sound for my game, with nice long reverb and character. Uploading it here provides proof that i created it first, just in case anybody comes back and says "those are mine" (it happens).
Author: Tedagame
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Okay, about this small bibliothek there is a story to tell. Maybe a year ago my mother phoned me and asked if i could give her a hand because the door to her kitchen was squeaking. After work i went to her, went down to the cellar, took the can with the lubricating grease, went upstairs and made my mother happy. Then i putted the grease back and went upstairs. Whe sat down, drank a cup of coffee. Then i had to go to the toilet andnoticed that the toilet door was squeaking too. So i went down to the cellar again and took once again the grease. Now i thought, before i make the stairs again, i'll show if any other thing in my mothers house is squeaking. It was terrible! i swear, never in my entire life i've been in a house where so many different things were squeaking so impassionated. First off all i went back to my car and took my cheap dictaphone i use for work. And before i putted grease on those squeaking things i recorded them. Xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx. So this are really historic sounds! none of them exist anymore in the real world!. Xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx. But. . . When i heard through them later i was disappointed of the bad sound quality, cutting out higher ond lower frenquencies of the rich spectrum of those "neeeeiiiks" and "uiihggs". During winter holidays i processed them first with the audacity noise reduction - then with other tools. The result gives an unreal impression of the original sounding, they have now some "synthetic" touch - but makes them probably usable for funny films or comic-likeeffects. All the sounds in my "big squeek pack" where recorded in one afternoon and all in my mothers house. "tension-sounds" for example are nothing else than a junker (tin can? - sorry, my english) moved from one side of a wooden shelf to another, meanwhile my dictoaphone was laying in the junker. I don't ask to credit me - but if you make use of one of these sounds and create something funny with them, please let me know. . . So i can show it my mother too. Thank you.
Author: Fantozzi
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**please rate if you like this sound. I appreciate it so much!!**. This is an effect i created with my voice to create a demon growl in audacity using my audio technica microphone. I wanted to create a sound that could be creepy but not too scary for kids or children's stories originally. Then i added the paulstretch effect in audacity to create a more ominous, creepy, scary, evil, sound for a more horror like ambience. I am uploading the original as well without paulstretch and maybe another version with echo and/or reverb. I download from this site often and want to give back by uploading my own sounds! please contact for any requests. You may use this sound for free but please credit me using either tiffany marz or voices of marz. Thank you!! enjoy :). Demon monster ghoul ghost troll ogre creepy scary spooky growl roar evil-ambiance scary-ambiance halloween halloween-ambiance cave scream genii jin jinni jinn evil-genie genie-roar genie-growl annoyed mad genie spooky-ambiance creepy-ambiance scary-background-noise warlock zombie devil hellish hell demons zombies ghosts horror monsters alien creature slow paulstretch sci-fi strange voice ominous original effect mystery fiction fantasy ghostly ghoulish fairy-tale villain villainous.
Author: Voices Of Marz
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Street noises recorded while walking through the most touristy area of montmartre, in paris, france. Streets visited include rue des saules, rue norvins, rue du mont cenis, rue du chevalier de la barre, rue du cardinal guibert, rue azais, rue saint eleuthere, in that order. Highlights include:. 00:00-00:30-> walking south along the relatively quiet saules ("willow") street in montmartre; footsteps and squeaking boots. 00:42-01:02-> street-cleaning truck passing on the same street. 01:02-01:30-> piano playing inside a restaurant on norvins street. 01:30-01:36-> rock music in some other shop. 01:44-01:46-> kids running past. 01:56-01:58-> barely audible music somewhere, under heavy crowd sounds. 01:56-02:59-> crowd noises, clinking silverware and plates in the restuarants i'm passing, increasingly heavy crowd. 03:00-03:21-> passing van, followed by another bus. 03:21-04:06-> ill-behaved young males ruining my take with strange ape-like cries. 04:06-04:17-> i think this was a passing taxi. 04:20-05:08-> someone playing a steel drum on the ground in mont cenis street. 04:43-------> someone closing a gate, i think. 05:16-05:18-> american tourist exclaiming at close range in chevalier de la barre street. 05:53-06:18-> street portrait artists talking and joking with each other. 06:30-07:25-> someone playing the harp on cardinal guibert street next to the basilica, partially drowned out by a passing car. 07:25-08:23-> someone singing on the steps in front of sacré-coeur. He had a powerful but distorted amplifier--the bad sound quality was like that in real life. I turned around in front of the basilica on this dead-end street and that's why the music switches sides. 08:23-08:40-> yes, that's a chainsaw. The city was trimming some large trees. 09:33-09:47-> more chainsaw noise as i walked past the workers on azais street. 10:00-11:00-> increasing crowd noise as i walk back north to the busiest part of montmartre along saint eleuthere street. Recorded with a hand-held h4n at 96 khz / 24-bits, stereo, compressed into 160 kbps / 44. 1 khz / 16 bits mp3. Recording date march 16, 2012, in the early afternoon.
Author: Mxsmanic
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A selection of noises made by rubbing a wet enamel bathtub. Recorded using a cheap mono back-electret mic and an old sony minidisc recorder. Recorded hastily but i hope of use to someone.
Author: Robnutty
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Zoomh4n blowfly flying around at the front door - some minor back ground noises and bumps. Not a fully clean recording but nice effect.
Author: Freesoundjon
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This is a quick fire sound i made using qubodup's "swing 25" public domain/cc0 upload on this site. It's a bamboo stick swinging, which i layered and toyed with to get the results here. For those curious, here are the steps. * i took the file into reaper, and slowed the file's playback rate to 31% of the original. * i then duplicated the file three times, for a total of 4 tracks. * track 1 (lowish gas-burner sound):- reverb (drum-room impulse response, a medium-sounding reverb with a slight deadness to it. In free impulse loader reverberate le, stretched impulse to 150% and set attack time to 0. 218s). - eq (-8db bandpass near 200hz, rising back to 0 by the 1k mark. Low-pass applied at 5. 8khz). * track 2 (lowest of sounds, like a bassy gas-burner):- chorus effect. That's it. (specifically acon digital multiply, a free plugin, set to the "romantic" preset). * track 3 (not as low as track 2, but closer to track 2 than 1)- reverb (a large hall impulse response. No adjustments, ie. No increased attack or stretching like for track 1. ). -chorus doubler (free plugin duet, preset: "basic doubler. " same effect as if i had doubled the track and pitched one up 6 cents. ). - chorus (free plugin acon digital multiply, preset: "romantic. "). * track 4 (most flame-thrower, whooshy of tracks. )- reverb (impulse response says "hall medium," but it's a thick, even echo from start to finish. Makes the sound go from its default "whoosh" to a flamethrower noise. - chorus doubler (duet again, preset: basic doubler). - chorus (acon digital multiply, preset: "romantic. "). Master bus:. - compressor (tdr kotelnikov mastering compressor, the free successor to the tdr feedback compressor ii. Preset: punchy. Thresh: -20. 9, soft knee: -1. 5, ratio: 2:0:1, attack: 7. 0 ms, release peak: 70 ms, release rms: 165 ms, makeup: 1. 5 db, output: 2. 0 db. That's it.
Author: Niedec
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